Grapes/3D 1.21 [Don't Edit] ---------- UserFunction 1 1 1 (cosx+4cos2x,sinx-4sin2x,2sin3x) ---------- Point 22 2 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 P 7 0 1 P f(s)+atilt(roll(t,0),(0,0,1),f'(s)) 0 2Pi s 0.0392699081698724 0 2Pi t 0.392699081698724 0 0 0 16777215 36608 36608 1 0 0 1 1 0 3 0 1 1 0 0 0 Q 6 0 1 Q f(s) 0 2Pi s 0.00245436926061703 t 0.1 0 0 0 16777215 16711680 16711680 0 0 0 1 1 0 3 0 3 1 0 0 0 R 0 0 1 S 0 0 1 T 0 0 1 U 0 0 1 V 0 0 1 A 0 0 1 B 0 0 1 C 0 0 1 D 0 0 1 E 0 0 1 F 0 0 1 G 0 0 1 H 0 0 1 I 0 0 1 J 0 0 1 K 0 0 1 L 0 0 1 M 0 0 1 N 0 0 1 O 1 0 3 O (0,0,0) s 0.1 t 0.1 0 0 0 16777215 16711680 16711680 1 0 0 1 1 0 3 0 1 1 0 0 0 ---------- Segments 0 ---------- paramater 14 0.5 0 1 1 0.1 1 1 1 0 1 1 0.1 1 0 1 0 1 1 0.1 1 0 0 0 1 1 0.1 1 0 10 0 1 1 1 1 4 160 0 1 1 1 1 0 1 0 1 1 0.1 1 0 1 0 1 1 0.1 1 0 1 0 1 1 0.1 1 0 1 0 1 1 0.1 1 0 28.041593 0 1 1 0.1 0 2 -5.6758844 0 1 1 0.392699081698724 0 3 320 0 1 1 0.1 1 0 -40 0 1 1 0.1 1 0 1 1 128 ---------- KakuMode LogMode AreaMode 1 2 1 0 0 1 DrawMode SegmentShowSync 1 0 AfterImageColorNo, CanAImg 2 1 ---------- ScaleS Vlow,VHigh -5.1701467268623 4.8298532731377 -5.04253668171558 4.95746331828442 MeshMode , Axiswidth , Sfontsize , Axismode 1 2 12 0 1 1 ViewPoint -40 25 25 28 0 0 0 1 0 ---------- ViewPosition 5 30 20 25 30 -70 20 25 30 60 20 25 30 -90 90 25 30 -90 0 25 30 ---------- Panel Position 444 357 0 245 531 0 0 1 1 0 1 1 1 0 ---------- MEMO SECTION Style, Color, BGcolor , Size, PositionX, positionY 3 1 0 12 37 ベクトルの回転を利用 {k}=アニメスピード #hidescript #on k change #if k<2 then k:=1 #//初期化 # SetViewPoint(-40,25,25,28) # Draw #//回転 #v:=viewH #for u:=v to v+360.01 step 0.1*k # SetViewPoint(u,viewV,viewD,viewA) # Draw #next u #//斜回転 #v:=viewH #for u:=v to v+720.01 step 0.1*k # SetViewPoint(u,(u+80)/2,viewD,viewA) # Draw #next u #//ZOOM-(In) #for d:=0 to 100 step 0.05*k #SetViewPoint(-40,20-d*3.6,25-0.2*d,30+0.95*d) #Draw #next #//ZOOM-(Out) #for d:=100 to 0 step -0.05*k #SetViewPoint(-40,20+d*3.6,25-0.2*d,30+0.95*d) #Draw #next ---------- 11 4 24 1 4 58 1 4 24 0 4 24 0 4 24 0 4 24 0 4 24 0 4 24 0 4 24 0 4 24 0 4 24 0 ---------- Table SECTION RowNo, ColumnNo 0 10 Table Data ---------- SimpleMemo SECTION 0 ----------